Books

Last updated (12-Dec-2006)


Thomas Driemeyer.
Rendering With Mental Ray.
Springer-Verlag (third edition), 2005.

Thomas Driemeyer.
Programming Mental Ray.
Springer-Verlag (third edition), 2005.

Andy Kopra.
Writing mental ray shaders: A perceptual introduction.
Springer-Verlag (first edition), 2007.

Steve Upstill.
The RenderMan Companion: A Programmer's Guide to Realistic Computer Graphics.
Addison Wesley, 1990.

Anthony A. Apodaca; Larry Gritz.
Advanced RenderMan: Creating CGI for Motion Pictures.
Morgan Kaufmann, 1999.

Ian Stephenson.
Essential RenderMan Fast.
Springer-Verlag, 2002.

Henrik Wann Jensen.
Realistic Image Synthesis Using Photon Mapping.
AK Peters, 2001.

Ian Stephenson (Editor).
Production Rendering: Design and Implementation.
Springer-Verlag, 2004.

Matt Pharr; Greg Humphreys.
Physically Based Rendering: From Theory to Implementation.
Morgan Kaufmann, 2004.


(c) Jan Walter 2003-2007